... where is the learning?
We can give children 'bling' .... but more importantly, design good learning experiences to give them 'bang'? Curriculum design should take into account, the advantages that technology can bring to learning ..
TPACK - Technological Pedagogical Content Knowledge - http://www.tpck.org/
SAMR model- substitution, augmentation, modification, redefinition. From ICT as enhancement to transformation - tech allows for the creative of new tasks previously inconceivable, significant task redesign - http://bit.ly/ov9w7h
HEAT - higher order thinking, engagement, authenticity, technology use - http://bit.ly/nOarWm
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